Rumor: Mac mini at MacWorld?
Wired claims that Apple will be launching a new version of its Mac mini computer at Macworld Expo San Francisco in January.
Wired cites an Apple corporate employee as the source who could only confirm a release date at Macworld Expo. The Mac mini has been long overdue for updates leading many to assume that it had been abandoned by Apple. Recent reports have indeed suggested that a Mac mini update is imminent.
The author speculates the new Mac mini will adopt many of the recent physical and environmental improvements in physical design as well as include the newly introduced mini Display Port.
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Mac OS X 10.5.6 now available via Software Update
Headline pretty much says it all, and it’s a big one. Tipping the scales at 377MB (or 190MB for some; see image after the break), the OS X 10.5.6 update is now available via Software Update. We’re sucking it down and will report back with any changes. We strongly encourage you to do the same (if you dare).
Update: Apple has posted the official changelog. Here are the highlights:
- Improves the reliability of AirPort connections, including improvements when roaming in large wireless networks with an Intel-based Mac.
- Improves reliability of Address Book syncing with iPhone and other devices and applications.
- Includes general improvements to gaming performance.
- Includes fixes for possible graphics distortion issues with certain ATI graphics cards.
- Contacts, calendars, and bookmarks on a Mac automatically sync within a minute of the change being made on the computer, another device, or the web at me.com.
- Improves Apple File Service performance, especially when using a home directory hosted on an AFP server.
- Improves reliability and performance for AT&T 3G cards.
- Improves printing for USB-based Brother and Canon printers.
- Fixes issues that could cause Time Machine to state the backup volume could not be found.
- Improves Time Machine reliability with Time Capsule.
- Adds a Trackpad System Preference pane for portable Macs.
- Personal Engadget favorite: Improves the performance and reliability of Chess.
- Nary a mention of Blu-ray. It’s still hurting, we guess.
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MSI releases Mac OS X Wi-Fi drivers for the Wind netbook
Seeing that the need for a warranty-voiding Wi-Fi module switch was the only thing keeping users from easily making convincing mini-MacBooks, MSI has semi-released OS X wireless drivers for the Wind.
After pelting MSI with unlikely requests for OS X driver support, a number of users on the MSIWind.net forums have received responses from the company, written in the “Dear Sir/Madam” parlance of a Nigerian scammer but nevertheless containing an early version of working Wi-Fi drivers for the Wind’s Realtek RTL8187SE Wi-Fi module. The driver doesn’t allow the card to be used like a regular Airport adapter, but according to users connects just fine through Realtek client software.
Forum-goers are floating copies on a couple of ephemeral hosting sites, so head over to the thread and give it a shot. [MSIWind Forums via GottaBeMobile]
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Rumor: iPhone nano at MacWorld?

Questionably reliable iDealsChina publishes information and renderings of what it claims to be an “iPhone nano”.
iPhone “nano” rumors have persisted for some time with speculation that Apple could introduce a smaller/cheaper version of the iPhone. The site claims the product will be announced at Macworld San Francisco 2009. iDealsChina, however, has a very mixed track record. In August, it passed off renderings of knock-off iPod clones as the real thing and also claimed that the new iPod Touch would have GPS (it did not). The site, however, did previously have access to Griffin case moldings that appeared to be real. The sizes could correlate with smaller touch screen photographs that iLounge published in June.
If Apple were to introduce a smaller sized iPhone, it would not likely be compatible with any of the App Store apps due to difference in screen size and resolution. This fact has led many to doubt that Apple would make such a move.
Otherwise, the rumor mill has been uncharacteristically quiet in the lead in to Macworld San Francisco which kicks off on January 5th, 2009. Also unusual is that at this late date, IDG has not yet announced that Steve Jobs will be hosting the expo’s keynote speech.
Josh’s Verdict: New, touchscreen iPod nano? I hope so. But that’s just not happening as Apple never releases iPods at MacWorld. But hey, iPhone nano kinda makes sense. Like how Apple has so many iPods models, so why not diversify their iPhone line as well?
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Microsoft’s First iPhone App: Seadragon Mobile
Microsoft apparently isn’t going to ignore the iPhone completely. They released a Seadragon application for the iPhone today that lets users “infinitely zoom” on high quality images with near zero transition times. The embed below shows Seadragon in action, and the experience on the iPhone is very similar. (random image from my PhotoZoom account, I know)
You can browse a few photosets included in the application or add your own content from Photosynth or any RSS feed.
Get the application at this iTunes link. More on the excellent 148apps.
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iPhone gaming Ad copied from Nintendo’s Ad
Apple’s newest online ad has a pretty cool media placement — something that we’re starting to see more and more. Its agency, TBWA/Media Arts Lab, created an iPhone ad for Yahoo Games, where the iPhone action — in this case, gameplay — begins to move all the elements on the page.
Earlier this year, Nintendo did something similar when it launched a trailer for its Wii game “Wario Land” on YouTube. In it, Wario not only busts up obstacles in the game but also ends up busting the entire YouTube page. It went viral to the effect of 4.35 million views on that single placement on YouTube. Visible Measures estimated it actually had 150 other placements, contributing to 1.5 million views.
While Apple’s been clever about not only crafting interesting rich-media online creative but also about where it puts that creative — remember the ads it has run on NYTimes.com where the ad units interact with each other? — it’ll be hard for it to trump Nintendo.
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iPhone 4G in 2009?
Picture: Notice the sliver of the forward facing camera showing on the top-right corner.(I can’t by the ways), the 128GB memory and the special version.
Rumor Alert!! May not be true at all. Josh’s Blog is not responsible for your losses based on your decision that you were stupid to believe on what was just a rumor. So there, no blaming Josh!
Be warned that as with all China-based sources, we cannot accurately proof this to be absolutely true. However, from previous experience, it can be said that Apple is not keeping secrets as well as they used to. So as usual, we are the first to bring you the latest scoops.
First of all, let us take a look at some of the physical features (or lack thereof) that have kept Apple fans wanting for more:
- Poor Battery when using 3G
- Lack of front-facing camera for Video Conferencing
- Lack of support for volume controls with new in-ear headphones
Well, now that we have seen some of the problems, take a look at what our source has been able to gather.
Battery Problems
Of the many software improvements that Apple has released, a few of them have actually addressed this issue in a variety of ways. These include improving the overall energy efficiency of the Core OS, as well as increasing the maximum allowed voltage into the device to increase charging time. However, the biggest problem faced by Mobile phone manufactures lies with the fact that most 3G chipsets and radios available in the market are not power efficient by themselves. Those that are actually energy efficient tend to be more expensive, and thus, impractical for companies to use in their products.
Things are about to change ladies and gentlemen. Our source tells that according to an anonymous tipster, an unnamed Chinese battery pack supplier has made claims of a cheap yet energy efficient battery that ” will be able to power an iPhone 3G for up to 8 hours of talk-time on 3G and 15-20 hours on 2G.” The tipster also boasts and incredible claim of 450 hours of stand-by. If any of these claims are true, I’m sure Apple will garner a lot more faithful fans. Our source claims that the prototype model utilizes this pack.
iChat and Video Conferencing
When word of the iPhone 3G hit the rumor mill, the most anticipated of all features was the front-facing camera. There is a common misconception among many people around the world that if a phone is 3G enabled, it comes with video-chatting capabilities. In fact, 3G merely refers to the type of high-speed connection that the phone has access to. The iPhone in this case, did not have the front-facing camera.
However, we have been heard differently. It seems that the prototype model does in fact have a front facing camera. In fact, the camera, dubbed iSight, appears on the prototype just like it does on the current iMacs and UniBody MacBooks. The camera is located on the right, just next to the speaker. Another cool thing about the camera module manufactured by Altus Technology is that its actually a 3 megapixel camera. The mystery here is that 3G networks does not support videos of such high resolution. The answer that our source provides says that the video chat software uses a lower resolution capture during a conference. This leads me to only one conclusion – the forward-facing camera may be triggered by a setting in the “Camera” application to shoot self-portraits. We currently have no news of the Video Chat application.
The lens of the front-facing camera is tastefully hidden beneath the clear glass that covers the face of the iPhone and houses the multi-touch display. There is however, no lamp indicator to show that iSight is running. I am assuming that wouldn’t be necessary seeing as to how the iPhone OS does not support the camera being launched in the background. The only problem I for-see with this setup would be the need for the user to keep the glass above the iSight clear and free of grime as this would affect the clarity of the chat.
Other Hardware Upgrades
Other juicy details that our source revealed to us include upgrade to many hardware feature sets in the iPhone. Samsung apparently manufactured a low-power consumption Flash Nand chip. The capacity used in the prototype is a whopping 128 GB. However, it is highly unlikely that the final version will include such a capacity as it is highly impractical, given the current cost of high-capacity flash chips. It would be safe to assume a 64 GB version, however.
Our source also gives us the news that the prototype iPhone does indeed support the volume controls on the new generation Apple In-Ear Headphones. On the other hand, I do not think that new iPhone will ship with the in-ear headphones, but it could be an optional upgrade.
It also seems that Sharp has been kept quite busy by Apple. The prototype apparently has a native display resolution of 840 by 560 pixels. That’s pretty huge for a mobile device. The new multi-touch panel, built under specifications from Cupertino, boasts high energy efficiency levels as well as a brighter as crisp display. We cannot tell for sure about this one, but HD Videos for the iPhone will be a killer. Our source tells us that the software used in the prototype is one that has not been seeded even to developers. It supports the resolution independence technology that is currently being developed for Snow Leopard. This means that games and apps developed for the other iPhones would easily be run on the prototype. Our source did not elaborate on the rumor of a dual back-light system for future iPhones.
With regards to cameras, not only do we have the smashing forward facing camera, we also have news from our source of a 5.0 Megapixel camera mounted on the back of the phone. There is still however, no news of flash for the iPhone. But the word from our source is that the picture quality has indeed been improved. Darker conditions are apparently no longer an obstacle as well.
Last but not least, running such wonderfully upgraded systems will definitely require a faster and more powerful processor. Well, not exactly new. The Infineon Technologies chip used in all of the iPhone and iPod Touch devices is used in the prototype as well. However, with a major adjustment to the clock-speed. This may be due to the different firmware being used in the prototype device. The new clock-speed of the iPhone prototype stands at 600 MHz. It is common knowledge that the iPhone’s ARM processor supports speeds of up to 640 MHz. Once again, this clock-speed may not see the light of day when high device temperature and battery life become and issue with performance and customers.
Josh’s Verdict: Hmm.. 4G on AT&T? That’s the cream of the joke. Maybe Sprint’s XOHM, yeah. But Sprint? It’s Apple and AT&T all the way until 2010. For this reason, I think the successor to the iPhone 3G may be released at 2010 or even later. And anyways, that “prototype” above has no volume controls?
And that prototype image above? Where’s the volume control, man? That’s a good indication that the image might be fake afterall. Check out this shot from Apple’s website (also below): the volume controls can be clearly seen on the model of iPhone 3G on the side.
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Apple: "the iPhone is a gaming console"
According to Engadget’s sources, at an iPhone event held today, John Geleynse (AKA Director of Technology Evangelism at Apple) made some statements regarding the iPhone platform that should seriously raise a few eyebrows. During an ADC “iPhone Tech Talk” in San Jose, Geleynse apparently waxed excited about the potential for the handheld as a viable threat to the DS (and the PSP by proxy), calling the iPhone a “gaming console” and claiming that “it’s not a phone, it’s a console experience.” Pretty bold talk about a device that has yet to really prove its gaming mettle, but nothing new from the Apple camp as far as we’re concerned. Considering these comments alongside those from a recent interview in which Greg Joswiak compared the touch to the DS, it seems clear that the company is making a noticeable effort to push this angle. Adding some fuel to that fire is PR that just went out announcing a series of EA “sneak peek” events at Apple Stores around the US. In their words:
Throughout the month of December Apple Stores in New York, LA, San Francisco and Chicago will host special “EA Games Sneak Peek” events where Electronic Arts will discuss why the iPod touch and iPhone are amazing platforms for mobile gaming…
While there’s no question the iPhone and touch have made inroads when it comes to gaming, it still isn’t clear that there’s going to be anything beyond a casual interest for these devices. Then again, if the Wii’s success has proven anything, it’s that there’s plenty of cash in casual if you can make it appealing enough. And you know how Apple feels about appealing products and money.
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